Key Takeaways
- Microsoft is laying off 268 Xbox employees as part of a broader restructuring.
- This comes after 1,600 layoffs in July, with more to come over the next year.
- Xbox CEO Asha Sharma describes these cuts as the most significant in Xbox history.
Microsoft has announced the layoff of 268 employees from its Xbox division, as part of an ongoing restructuring of the gaming business. This move follows a significant round of layoffs in July, where 1,600 Xbox employees were impacted, with Xbox CEO Asha Sharma describing the cuts as the most substantial in the company's history.
In a memo, Xbox chief content officer Matt Booty stated, 'We are eliminating 268 roles across Halo Studios, other first-party studios, and the XGS management and central functions layer.' The layoffs are part of a larger plan to reduce 3,200 roles over the course of Microsoft's 2027 financial year, which ends in June 2027.
The restructuring is aimed at streamlining operations and focusing on key areas of the business. Booty's memo highlighted the need for a 'reset' in the gaming division, indicating that the company is looking to realign its resources and priorities.
While the immediate impact of these layoffs is significant, Microsoft has emphasized the long-term benefits of this restructuring. The company believes that by cutting back in certain areas, it can enhance its focus on innovation and development in other critical sectors.
The layoffs have raised concerns among industry analysts and employees about the future of the Xbox division. Some speculate that the cuts could lead to the closure of studios, including Ninja Theory, which has not yet been officially confirmed by Microsoft.
Microsoft has not provided specific details on the financial impact of these layoffs or the exact roles that will be affected. However, the company has assured stakeholders that it will support affected employees through severance packages and other resources.
Industry insiders suggest that the layoffs are part of a broader strategy to realign Microsoft's gaming portfolio with its overall business goals. The company is expected to release more details on its restructuring plans in the coming months, providing clarity on the future of its gaming division.
We are eliminating 268 roles across Halo Studios, other first-party studios, and the XGS management and central functions layer.
Matt Booty, Xbox chief content officer





