Key Takeaways
- Higgsfield, an AI startup, has signed deals to create avatars of popular streamer N3on and UFC fighters Israel Adesanya and Quinton 'Rampage' Jackson.
- The company’s next film, ‘Cully Hill Boys,’ will feature these AI-generated characters without actual human actors on screen.
- This move follows controversy surrounding Higgsfield's previous AI-generated film ‘Hell Grind’.
Higgsfield, an artificial intelligence (AI) startup, has inked deals to create avatars of popular streamer N3on and UFC fighters Israel Adesanya and Quinton 'Rampage' Jackson for its upcoming film ‘Cully Hill Boys.’
The AI-generated characters will replace actual human actors in the movie, which is set to feature these well-known personalities without their physical presence on screen.
This move comes after Higgsfield faced criticism following the release of its controversial AI-generated film ‘Hell Grind’ earlier this year. The company’s decision to include real-life celebrities in its next project appears to be a strategic response to industry backlash.
According to Variety, Higgsfield’s CEO stated that the inclusion of these well-known figures would help attract attention and generate buzz around the upcoming release.
The AI startup has been praised for its innovative use of technology but has also faced criticism for potentially undermining traditional filmmaking methods. The decision to feature AI avatars in ‘Cully Hill Boys’ is seen as a compromise that balances innovation with industry standards.
Industry insiders suggest that Higgsfield’s approach could set a precedent for future films, particularly those involving virtual reality and augmented reality technologies.
While the exact roles of N3on, Adesanya, and Jackson in ‘Cully Hill Boys’ have not been disclosed, sources indicate that their likenesses will be used to create realistic AI avatars within the film’s narrative.
The project is expected to showcase Higgsfield’s advancements in AI technology, particularly in character modeling and animation. The company has stated that its goal is to push the boundaries of what can be achieved with AI in entertainment.





